![]() However, getting a broad sense around shaders, geometry nodes and animation / rendering etc. I feel like my background with working in a 3D software is largely to thank for my understanding. I get the why, it's just I feel coming from the BlenderGuru tutorial it now feels below me. I'm even finding workflow slowdowns in their tutorials where I'm babied with every step of every selection. I'm not moving onto a couple of other tutorials from other creators and feel their 'broad' tutorials are actually quite niche. ![]() I just recently finished the most recent BlenderGuru Donut tutorial and feel as though I'm actually pretty well set up to start learning the software. I do, however, have some background in AutoDesk Inventory and other 3D CAD software. I have 0 background in Blender and 0 background in 3D design. While I agree there's a lot to cover in the donut tutorial, my counterpoint is that's exactly what I loved about it. Sheep it A free render farm through distributed computingīlender Stack Exchange for technical help with Blenderīlend4Web to export your blend to the webīlender Discord for live chats with other Blender usersĬC0 textures and additional contents and services to support - €9.90 / month P3D.in: share and view your Blender models New to Blender? Check out our Wiki of tutorials! r/blender is a subreddit devoted to Blender, the amazing open-source software program for 3D modeling, animation, rendering and more!
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